salut! merci je v te mettre le code:   
 public OnGameModeInit()
{
    new count;
    new id;
    
    SetGameModeText("Base Jump by kleg84");
    ShowNameTags(1);
    ShowPlayerMarkers(1);
    id = 47;
for(count = 6; count < 7; count++) {
        id++;
    }
    //falaise
    AddPlayerClass(229,-2867.98,2601.30,271.67,46,46,1,-1,-1,-1,-1); // falaisespawn
    AddPlayerClass(45,-2867.98,2601.30,271.67,46,46,1,-1,-1,-1,-1);  // falaisesapwn
    AddPlayerClass(58,-2867.98,2601.30,271.67,46,46,1,-1,-1,-1,-1);  // falaisespawn
    AddPlayerClass(79,-2867.98,2601.30,271.67,46,46,1,-1,-1,-1,-1);  // falaisespawn
    AddPlayerClass(151,-2867.98,2601.30,271.67,46,46,1,-1,-1,-1,-1);  // falaisespawn
    AddPlayerClass(51,-2867.98,2601.30,271.67,46,46,1,-1,-1,-1,-1);  // falaisespawn
    //Golden Gate
    AddPlayerClass(230,-2700.88,1595.45,225.76,46,46,1,-1,-1,-1,-1); //GoldenGatespawn
    AddPlayerClass(229,-2700.88,1595.45,225.76,46,46,1,-1,-1,-1,-1); //GoldenGatespawn
    AddPlayerClass(51,-2700.88,1595.45,225.76,46,46,1,-1,-1,-1,-1); //GoldenGatespawn
    AddPlayerClass(151,-2700.88,1595.45,225.76,46,46,1,-1,-1,-1,-1); //GoldenGatespawn
    //Petronas
    AddPlayerClass(229,187.51,-1821.78,164.49,46,46,1,-1,-1,-1,-1);  // Petronasspawn
    AddPlayerClass(151,187.51,-1821.78,164.49,46,46,1,-1,-1,-1,-1);  // Petronasspawn
    AddPlayerClass(78,187.51,-1821.78,164.49,46,46,1,-1,-1,-1,-1);  // Petronasspawn
    AddPlayerClass(51,187.51,-1821.78,164.49,46,46,1,-1,-1,-1,-1);  // Petronasspawn
    //MegaSkyscrapper
    AddPlayerClass(229,1511.26,-1100.36,624.61,46,46,1,-1,-1,-1,-1);  // Megaskyscrapperspawn
    AddPlayerClass(47,1511.26,-1100.36,624.61,46,46,1,-1,-1,-1,-1);  // Megaskyscrapperspawn
    AddPlayerClass(17,1511.26,-1100.36,624.61,46,46,1,-1,-1,-1,-1);  // Megaskyscrapperspawn
    AddPlayerClass(151,1511.26,-1100.36,624.61,46,46,1,-1,-1,-1,-1);  // Megaskyscrapperspawn
    AddPlayerClass(51,1511.26,-1100.36,624.61,46,46,1,-1,-1,-1,-1);  // Megaskyscrapperspawn
    //Tour en triangle
    AddPlayerClass(229,-1791.50,568.95,332.80,46,46,1,-1,-1,-1,-1);  // Tour en triangle SFspawn
    AddPlayerClass(238,-1791.50,568.95,332.80,46,46,1,-1,-1,-1,-1);  // Tour en triangle SFspawn
    AddPlayerClass(151,-1791.50,568.95,332.80,46,46,1,-1,-1,-1,-1);  // Tour en triangle SFspawn
    //Tour Pointed View
    AddPlayerClass(229,-1753.58,885.87,295.88,46,46,1,-1,-1,-1,-1);  // Tour Pointed View SFspawn
    AddPlayerClass(56,-1753.58,885.87,295.88,46,46,1,-1,-1,-1,-1);  // Tour Pointed View SFspawn
    AddPlayerClass(151,-1753.58,885.87,295.88,46,46,1,-1,-1,-1,-1);  // Tour Pointed View SFspawn
    AddPlayerClass(51,-1753.58,885.87,295.88,46,46,1,-1,-1,-1,-1);  // Tour Pointed View SFspawn
   VEHICULE NORMALEMENT ET SA SA MARCHE LOL
    
    return 1;
}
//---------------------------------------------------------
public OnPlayerConnect(playerid)
{
    GameTextForPlayer(playerid,"Mod Base Jump by kleg84!",5000,5);
    return 1;
}
//---------------------------------------------------------
SetupPlayerForClassSelection(playerid)
{
    SetPlayerPos(playerid,1545.5275,-1370.0961,329.4535);
    SetPlayerCameraPos(playerid,1545.5275,-1365.0961,329.4535);
    SetPlayerCameraLookAt(playerid,1545.5275,-1370.0961,329.4535);
}
    switch (classid) {
    {
    gTeam[playerid] = TEAM_falaise;
    }
    else if(classid == 2)
    {
    gTeam[playerid] = TEAM_GoldenGate;
    }
    else if(classid == 3)
    {
    gTeam[playerid] = TEAM_Petronas;
    }
    else if(classid == 4)
    {
    gTeam[playerid] = TEAM_MegaSkyscrapper;
    
    else if(classid == 5)
    {
    gTeam[playerid] = TEAM_TourentriangleSF;
    
    else if(classid == 6)
    {
    gTeam[playerid] = TEAM_TourPointedViewSF;
//---------------------------------------------------------
public OnPlayerRequestClass(playerid, classid)
{
    SetupPlayerForClassSelection(playerid);
    printf("Classid: %d", classid);
switch (classid) {
                case 1:
            {
                GameTextForPlayer(playerid, "Falaise", 1000, 6);
            }
                case 2:
            {
                GameTextForPlayer(playerid, "Golden Gate", 1000, 4);
            }
                case 3:
            {
                GameTextForPlayer(playerid, "Petronas", 1000, 6);
            }
                case 4:
            {
                GameTextForPlayer(playerid, "Mega Skyscrapper", 1000, 6);
            }
                case 5:
            {
                GameTextForPlayer(playerid, "Tour en triangle SF", 1000, 6);
                
            }
                case 5:
            {
                GameTextForPlayer(playerid, "Tour Pointed View SF", 1000, 6);
            }
                
            }
    }
    return 1;
}     
merci de m'aider ! a+++ :bye: